Ino Screen Capture
Easily capture your monitors in any size and FPS in real time, the best optimized way, with the lowest impact on performance.
Welcome to Ino Screen Capture, the ultimate screen capture solution meticulously designed for Unreal Engine 5.3. With our plugin, users can effortlessly capture real-time screens or specific windows, offering unparalleled performance optimization and minimal impact on overall performance. Dive into a world of possibilities with Ino Screen Capture, whether for game development, content creation, or dynamic presentations.
Key Features:
- Multi-Screen Capture: Seamlessly capture multiple screens simultaneously or target individual monitors for precise content creation.
- Optimized Performance: Enjoy the best optimized capturing method, ensuring the highest quality captures with the lowest performance overhead.
- Flexible Capture Sizes and Rates: Whether you need full-screen captures or specific window sizes, Ino Screen Capture provides the flexibility to specify dimensions and frame rates.
- Blueprint Integration: Fully integrated with Unreal Engine’s Blueprint system, making it accessible for both programmers and non-programmers to implement screen capturing in their projects.
- Selective Screen Capture: Advanced functionality to capture only updated portions of the screen, enhancing efficiency and reducing system load.
- Cross-Thread Optimization: Balances workload between game and rendering threads, ensuring smooth operation and optimal resource utilization.
Technical Excellence:
- Minimal Performance Impact: Our plugin is designed to ensure capturing screens does not hinder your Unreal Engine experience, maintaining smooth frame rates and responsiveness.
- Ready for Complex Projects: Whether it’s a large-scale game or a high-fidelity architectural visualization, Ino Screen Capture is built to handle complex and demanding projects.