Plugins July 5, 2018

Ino Screen Capture

Easily capture your monitors in any size and FPS in real time, the best optimized way, with the lowest impact on performance.

  • Client

    Internal

  • Technologies

    Unreal engine4, Maya, Substance painter

Welcome to Ino Screen Capture, the ultimate screen capture solution meticulously designed for Unreal Engine 5.3. With our plugin, users can effortlessly capture real-time screens or specific windows, offering unparalleled performance optimization and minimal impact on overall performance. Dive into a world of possibilities with Ino Screen Capture, whether for game development, content creation, or dynamic presentations.

Key Features:

  • Multi-Screen Capture: Seamlessly capture multiple screens simultaneously or target individual monitors for precise content creation.
  • Optimized Performance: Enjoy the best optimized capturing method, ensuring the highest quality captures with the lowest performance overhead.
  • Flexible Capture Sizes and Rates: Whether you need full-screen captures or specific window sizes, Ino Screen Capture provides the flexibility to specify dimensions and frame rates.
  • Blueprint Integration: Fully integrated with Unreal Engine’s Blueprint system, making it accessible for both programmers and non-programmers to implement screen capturing in their projects.
  • Selective Screen Capture: Advanced functionality to capture only updated portions of the screen, enhancing efficiency and reducing system load.
  • Cross-Thread Optimization: Balances workload between game and rendering threads, ensuring smooth operation and optimal resource utilization.

Technical Excellence:

  • Minimal Performance Impact: Our plugin is designed to ensure capturing screens does not hinder your Unreal Engine experience, maintaining smooth frame rates and responsiveness.
  • Ready for Complex Projects: Whether it’s a large-scale game or a high-fidelity architectural visualization, Ino Screen Capture is built to handle complex and demanding projects.
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